OMEGA BOMBER
The OMEGA BOMBER gameplay is a tribute to the original Bomberman mechanics, with the addition of a different style and game space.
• The passage consists of 10 levels filled with enemies and obstacles to be blown up, as well as three additional tests are waiting for you.
• As in the old 8bit games, in OMEGA BOMBER you are given three attempts, after losing which you will have to start over.
• Everything you blow up and collect will bring game points, which will become your record and get into the global ranking among other OMEGA dimension scorers.
• There is no random generation in the game, all levels are designed manually, so when you re-pass, you will be able to improve the result of passing by knowing the features of the level and the location of objects.
• The total time of passage is from 20 to 40 minutes.
• The main goal in the game is to blow up everything and not explode.
• Place bombs using the SPACE bar.
• Move around the level using the arrow keys, or WASD.
• To complete each level, you need to blow up a specific number of opponents, which is displayed in the upper panel. When this counter is reset to zero, a passage to the next level opens.
• Each level is given 4 minutes to complete, which can be extended with the help of objects scattered on the level.
• By blowing up crates you can get upgrades, time or game points.
- Upgrade "bomb" - allows you to create more bombs at the same time.
- Upgrade "fire" - increases the range of the explosion, +1 for each.
- Upgrade "heart" - increases the amount of health.
- Upgrade "Boots with wheels" - increase the speed of movement.
- Item "Hourglass" - adds +20 seconds to the level timer.
- Item "Cup" - adds +20 to game points.
Status | Released |
Platforms | HTML5 |
Author | SerpMolot |
Genre | Adventure |
Made with | Construct |
Average session | About a half-hour |
Languages | English, Russian |
Inputs | Keyboard, Gamepad (any), Touchscreen |
Development log
- Update! New version 1.0.11 GIZA36 days ago
- Update! New version 1.0.8Nov 25, 2023
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