The OMEGA BOMBER gameplay is a tribute to the original Bomberman mechanics, with the addition of a different style and game space.

• The passage consists of 10 levels filled with enemies and obstacles to be blown up, as well as three additional tests are waiting for you.
•  As in the old 8bit games, in OMEGA BOMBER you are given three attempts, after losing which you will have to start over.
•  Everything you blow up and collect will bring game points, which will become your record and get into the global ranking among other OMEGA dimension scorers.
•  There is no random generation in the game, all levels are designed manually, so when you re-pass, you will be able to improve the result of passing by knowing the features of the level and the location of objects.
•  The total time of passage is from 20 to 40 minutes.


• The main goal in the game is to blow up everything and not explode.
• Place bombs using the SPACE bar.
• Move around the level using the arrow keys, or WASD.
• To complete each level, you need to blow up a specific number of opponents, which is displayed in the upper panel. When this counter is reset to zero, a passage to the next level opens.
• Each level is given 4 minutes to complete, which can be extended with the help of objects scattered on the level.
• By blowing up crates you can get upgrades, time or game points.
   - Upgrade "bomb" - allows you to create more bombs at the same time.
   - Upgrade "fire" - increases the range of the explosion, +1 for each.
   - Upgrade "heart" - increases the amount of health.
   - Upgrade "Boots with wheels" - increase the speed of movement.
   - Item "Hourglass" - adds +20 seconds to the level timer.
   - Item "Cup" - adds +20 to game points.


Development log

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